I design products that get out of people's way.
Currently looking for junior to mid-level product design roles where I can help build things that matter.
Who I am
I'm a product designer with a focus on reducing friction — in interfaces, in decision-making, and in how teams think about design problems.
My process starts with understanding behaviour. I spend time in research not just to validate ideas, but to uncover what people are actually trying to do. From there, I work in structured iterations — from rough flows to high-fidelity prototypes, testing each step against real feedback.
I've designed across creator monetisation platforms and shared living tools: problems that sit at the intersection of psychology, coordination, and product strategy. What I've learned: the best design rarely adds. It clarifies.
Skills
- User Research & Interviews Discovery
- UX / UI Design Design
- Interaction Design Design
- Usability Testing Validation
- Information Architecture Structure
- Design Systems Systems
- Prototyping Craft
- Workshop Facilitation Collaboration
Tools
Currently
Open to junior to mid-level product design roles — preferably at product-led companies working on consumer or B2B tools.