About

I design products that get out of people's way.

Currently looking for junior to mid-level product design roles where I can help build things that matter.

Who I am

I'm a product designer with a focus on reducing friction — in interfaces, in decision-making, and in how teams think about design problems.

My process starts with understanding behaviour. I spend time in research not just to validate ideas, but to uncover what people are actually trying to do. From there, I work in structured iterations — from rough flows to high-fidelity prototypes, testing each step against real feedback.

I've designed across creator monetisation platforms and shared living tools: problems that sit at the intersection of psychology, coordination, and product strategy. What I've learned: the best design rarely adds. It clarifies.

Skills

  • User Research & Interviews Discovery
  • UX / UI Design Design
  • Interaction Design Design
  • Usability Testing Validation
  • Information Architecture Structure
  • Design Systems Systems
  • Prototyping Craft
  • Workshop Facilitation Collaboration

Tools

Figma FigJam Miro Maze Dovetail Notion Loom

Currently

Open to junior to mid-level product design roles — preferably at product-led companies working on consumer or B2B tools.

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